xTetris-Game
Loading...
Searching...
No Matches
src
gameMenu.h
Go to the documentation of this file.
1
#ifndef GAMEMENU_H
2
#define GAMEMENU_H
3
4
5
#include <wchar.h>
6
7
#include "
struct.h
"
8
12
void
welcome
(
void
);
13
17
void
goodbye
(
void
);
18
25
void
printMenuItems
(
int
start,
int
end,
int
selected);
26
31
void
printMainMenu
(
int
*opt);
32
37
void
printPlayerMode
(
int
*opt);
38
42
void
printGuide
(
void
);
43
47
void
printCredits
(
void
);
48
54
void
printCurrentMenu
(
int
*menu,
int
*opt);
55
63
int
choiceCtrl
(
int
menu,
int
opt,
int
min,
int
max);
64
65
66
#endif
printCurrentMenu
void printCurrentMenu(int *menu, int *opt)
Call the print of the current menu.
Definition
gameMenu.c:113
printMainMenu
void printMainMenu(int *opt)
Print main menu.
Definition
gameMenu.c:76
goodbye
void goodbye(void)
Print the end screen.
Definition
gameMenu.c:35
welcome
void welcome(void)
Print the intro screen.
Definition
gameMenu.c:12
printMenuItems
void printMenuItems(int start, int end, int selected)
Print main menu.
Definition
gameMenu.c:54
choiceCtrl
int choiceCtrl(int menu, int opt, int min, int max)
Create the board.
Definition
gameMenu.c:126
printCredits
void printCredits(void)
Print the credits menu.
Definition
gameMenu.c:103
printPlayerMode
void printPlayerMode(int *opt)
Print player mode menu.
Definition
gameMenu.c:81
printGuide
void printGuide(void)
Print the rules menu.
Definition
gameMenu.c:88
struct.h
Generated by
1.10.0