xTetris-Game
Loading...
Searching...
No Matches
gameMenu.h
Go to the documentation of this file.
1#ifndef GAMEMENU_H
2#define GAMEMENU_H
3
4
5#include <wchar.h>
6
7#include "struct.h"
8
12void welcome(void);
13
17void goodbye(void);
18
25void printMenuItems(int start, int end, int selected);
26
31void printMainMenu(int *opt);
32
37void printPlayerMode(int *opt);
38
42void printGuide(void);
43
47void printCredits(void);
48
54void printCurrentMenu(int *menu, int *opt);
55
63int choiceCtrl(int menu, int opt, int min, int max);
64
65
66#endif
void printCurrentMenu(int *menu, int *opt)
Call the print of the current menu.
Definition gameMenu.c:113
void printMainMenu(int *opt)
Print main menu.
Definition gameMenu.c:76
void goodbye(void)
Print the end screen.
Definition gameMenu.c:35
void welcome(void)
Print the intro screen.
Definition gameMenu.c:12
void printMenuItems(int start, int end, int selected)
Print main menu.
Definition gameMenu.c:54
int choiceCtrl(int menu, int opt, int min, int max)
Create the board.
Definition gameMenu.c:126
void printCredits(void)
Print the credits menu.
Definition gameMenu.c:103
void printPlayerMode(int *opt)
Print player mode menu.
Definition gameMenu.c:81
void printGuide(void)
Print the rules menu.
Definition gameMenu.c:88